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- README For Earthsiege II: Pre-Alpha Demo
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- This demo will run in 640X480 resolution under Windows `95 only.
- It currently requires a P60 or better with a minimum 16 meg of ram.
- The shipping version of ES2 will also support 320X240 resolution for
- better performance on slower 8 meg machines.
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- The game also requires that you have Microsoft's Direct Draw. The
- EarthSiege 2 install program will automatically install this onto your
- system if it is not detected.
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- Your Win '95 system may also require a WinG.DLL file to run this demo.
- If you recieve a message indicating this file is missing, you can install
- it onto your system by going to the \WING directory on your CD drive
- (D: or E:) and running "MSSETUP".
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- Because this is pre-alpha software, Sierra Customer Support will
- not accept any support calls. But we the developers want your input.
- You can send us your comments, suggestions and help questions via these
- online locations:
- WWW.Sierra.com
- AOL: keyword: go sierra
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- BASIC GAME CONTROLS
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- Joystick or numberpad keys = steering, forward, reverse
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- T = Auto target tracking- moves turret automatically
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- I
- J K = Turret movement
- M
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- Backspace = Auto centers turret
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- TAB = selects target
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- Joystick trigger or SPACEBAR = Fire
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- There are many more controls and hot keys but these are all that
- is necessary to enjoy the demo.
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- -Joystick calibration-
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- This must be done within Your Win '95 control panel. You will
- only have to do this once.
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- About the Demo-
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- The demos default settings are invulnerable with unlimited weapons.
- So you can look like a real stud without fear of embarassing yourself
- by getting killed right away.
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- ES II GAME FEATURES-
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- -Selectable Herc/Flyer Missions
- Player has the option to take a flyer (Razor) on many missions.
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- -3D modeled terrain- hills and valleys and mountains
- (with light source & Gouraud shaded texture mapping)
- -Hi-Res (SVGA) graphics (640X400)
- -Redbook Audio
- -12 configurable Hercs
- -50 career missions
- Missions contain many random elements. Winning them will depend on
- your skill as a pilot, not on playing the mission over and over until
- you know where every enemy is hiding (they won't be in the same place).
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- -New Campaign environments
- ESII supports multiple terrain types. At present we plan to include the following:
- Lunar
- Desert
- Ice
- Temperate
- Urban
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- -Enhanced Herc Configurabilty
- Player can opt to install "pods" instead of weapons on some
- Hardpoints
- Targeting pod (allows target lock on individual Herc parts)
- Energy Pod (increased amount of energy and decreases weapon
- recharge time)
- Turbo Pod (increases top speed of Herc)
- Shield Pod (increases shield strength)
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- -Playability Enhancements
- Improved AI
- Wingmen will be smarter and more effective
- They won't get in your way
- Better weapon/energy management
- Skill improvement
- Enemy AI tied to difficulty level
- Improved interface:
- "Beginner" mode with simplified control interface
- More automated Herc systems (less key hammering)
- More intuitive HUD
- Very thorough training missions
- Better balanced salvage system
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